YELLOW MAGIC'S PROFILE
I am nothing special
Being Yellow Magic
An average Joe finds inspiration for an RPG Maker game in the unlikeliest of places
An average Joe finds inspiration for an RPG Maker game in the unlikeliest of places
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News Flash with Kermit the Frog [7 Reasons the 21st Century is Making You Miserable]
I blame it on the internet
EDIT: FTSE is taking quite a beating as well. 7.8% decrease in one day, Jesus.
EDIT: FTSE is taking quite a beating as well. 7.8% decrease in one day, Jesus.
Laxius Force (Laxius Power IV) released - priced at $15
This is idiotic. Graphics do not equal effort. Not everyone is an artist/employs an artist. Leaving out rips (which you clearly have an ethical problem with) that leaves the RTP. What you seem to be missing is that RTP games can excel on other fronts.You might be mis-understanding me; what I mean is the basic RTP that comes with RPG Maker 2000/2003. Even simple sprite edits would show that you actually give a damn about the graphics of your game (which, IMO, are pretty important in RM games).
(which you clearly have an ethical problem withNot really. I use rips all the time. I just don't think they should be used commercially (which is pretty obvious, but...)
This kind of adds to this:
I don't see an RM game being made for the mass market (mass meaning commercial RPGs in this case) without a whole development team working behind the scenes rather than one creator and his music-making friend.
Are most RTP games awful? Of course. Does that mean that a game made with RTP graphics can't be surpassingly excellent enough to be worth paying for? Not in the slightest.How are you going to make custom systems without using custom graphics? Message boxes? Not very neat IMO.
Yes, I am in fact (and almost always have been) aiming to work to a "commercial standard" even when NOT charging for my games and not planning on charging for them, but clearly a "commercial standard" means different things to different people.Ja. There's no real fault for what you're saying here 8U
This is what demos are for.Most RM games ARE demos. :|
Do you have any idea how good a writer you have to be to even stand a chance of getting published? (Well, unless you are J.K. Rowling, Christopher Paolini, or that Twilight bitch, but don't even get me started on those fucking hacks.)wat
YuGiOh Online League LV1 Has gone down the tube.
Laxius Force (Laxius Power IV) released - priced at $15
I can say that if I believed that everyone had your attitude, I would no longer bother making amateur games.Are you aiming to work at a commercial standard? If so, wrong wording choice or I'm just not understanding the logic here.
And incidentally, it's been my observation that far, far more "Team Projects" fail than solo projects.What Neophyte said; the indie gaming world doesn't revolve around RM.
Actually, a "layout" in and of itself does not determine how much fun a game is.In a way it does, but still, I'm not playing a game with the exact same battle system as other games in the same category (i.e. RMXP).
So you wouldn't buy a game with (mostly) RTP graphics? Are you one of those people who wouldn't even PLAY one?Em, obviously? Using RTP in a commercial game of all things is severe lack of effort thus making such a game seem like a waste of time.
Anyway, it's not like things that rape copyright laws aren't bought and sold every day, so that's kind of a moot point.Wait, so are you saying it's okay to sell games that "rape" copyright laws?
For instance (sorry to keep name dropping the same three to five games in every fucking topic, I know I have a really bad habit of doing this) Wilfred The Hero has original graphics, gameplay, and music. You're saying you wouldn't buy it if Brandon & Teo hadn't chosen to release it for free?Haven't played it (...yet?) so I can't comment.
Why not? I personally would buy any RM game that looked even GOOD (not even requiring it to be excellent) if I could afford it (fat chance right now), as much to show my support for the indie RPG creation scene as to play the game.If I just played an RM game which I thought was REALLY good, then MAYBE I'd DONATE. Otherwise, I wouldn't buy a game I possibly wouldn't like because of the risk of, you know, being a waste of money.
I mean this is almost (not quite exactly) like saying you'd never buy a published story that had been written by someone you personally knew. I know that's not a great analogy, but I'm struggling to find a better one.Well if the person I knew wasn't a great writer, I wouldn't buy it. So?
Laxius Force (Laxius Power IV) released - priced at $15
Why have this mindset? Why NOT support a creator, (with a strong artistic vision) who has put a shit ton of work into his game?Because.....it's RPG Maker? I shouldn't really have to explain.
...Okay, well the only way I am ever going to buy an RPG Maker game if it looks and plays substantially differently from other RPG Maker games. I'm definitely not buying any game with the default XP battle system layout, for instance.
A vision alone and hard work isn't enough. You still need talent and proper programming/storytelling/graphical skills etc. if you want to work at a commercial standard. That's what specialisation is for (and why I'm critical of most "one-man army" games).
I mean, sure, making games is fun, but they sell you a commercial license with (the more recent iterations of) the software for a reason, so it's not just meant to be JUST for fun.MEANT to be, yeah. But think about it this way; there's still a good load of other copyright issues hanging in the balance for a good number of RM games (r-ripped graphics..). If you don't use material from other commercial games, you'll have to make your own, and that's really time-consuming harder than it seems. I don't see an RM game being made for the mass market (mass meaning commercial RPGs in this case) without a whole development team working behind the scenes rather than one creator and his music-making friend.
Just because this game probably isn't as good as most games you can get for free, doesn't mean that you should never buy any RM game ever.I really can't see myself playing an RM game after having PAID for it. It just doesn't work IMO.
EDIT: For the record:
I hate this outlook because it implies that RPG Maker games are not and cannot be real games, which I think is bullshit.This is..fallacious. What exactly do you mean by a "real" game?
When did the whole world go retarded? (may or may not include mario sprites)
Laxius Force (Laxius Power IV) released - priced at $15
Wat
Sorry I'm not buying an RM game ever.
Sorry I'm not buying an RM game ever.
Yeah, I don't find a game being incredibly long as an attractive selling point, either.Same here.
Bonds of Friendship?
I don't know about friendship with either IRL people or internet people.
I'm not much of a friend-type person, and people rarely talk to me (maybe because I don't bother talking to them first). I guess you could call me lonely, but the thought of high amounts of attention gets to me sometimes so I tend to avoid approaching people on Windows Live.
I'm not much of a friend-type person, and people rarely talk to me (maybe because I don't bother talking to them first). I guess you could call me lonely, but the thought of high amounts of attention gets to me sometimes so I tend to avoid approaching people on Windows Live.














